package  
{
	import org.flixel.FlxSprite;
	
	/**
	 * ...
	 * @author Kyl
	 */
	public class InkPoint extends FlxSprite 
	{
		
		public function InkPoint(X:Number, Y:Number) 
		{
			// Create sprite at coordinate X, Y
			super(X, Y);
			  
			// bounding box
			width = 4;
			height = 4;
		  
			immovable = true;
			visible = true;
		  
			makeGraphic(width, height, 0x10000000);
		}
		
	}

}